ViralWorld

QWOP

The archive has not found a surviving copy.

2010·The social era·skill

Four keys, one sprinter, and a game designed so that almost nobody can move forwards.

At a glanceThe facts

Spread in
2010
Began as
Something you played
Where it started
web
Era
The social era
Origin
Not an upload originally
Available
Not held by ViralWorld

What this wasThe story

You control an Olympic sprinter named Qwop. Q and W drive his thighs; O and P drive his calves. There is no run button. The result, for essentially every player, is a man collapsing face-first onto a track he has travelled two metres of, over and over, while a small crowd watches.

It is one of the earliest games to go viral because watching somebody fail at it is funnier than playing it, which made it a staple of the first generation of reaction videos and Let's Plays. Bennett Foddy, a philosopher by training, built the frustration deliberately, and QWOP is the founding text of the deliberately-punishing genre he later refined.

It has been the subject of machine-learning papers about whether an algorithm can learn to run it, covered by the BBC among others, and its name became a verb for any real-world stumble. Foddy went on to make Getting Over It, which is the same argument at greater length.

Why it is here: it got out of its own corner of the internet fast

This began as something you played rather than watched. Originally published on web.

Where it came fromWhat we know

There is no original upload to identify: this did not begin as one. There is no copy of it here either — what it was, when it appeared and what people called it is what this page can tell you.

Nothing here is claimed to be the first publication of this Moment, because the first publication was not an upload. This began as something you played rather than watched. Originally published on web.

Not established. This index only names a creator where the evidence supports it.

More from 2010You were there

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